Alright, let’s talk about this “poe multiple totems” thing, whatever that means. Sounds fancy, but I’ll try to make sense of it for ya, same way I’d explain how to shuck corn or chase a chicken out of the garden.
So, from what I gather, these “totems” are like, I dunno, magical sticks you stick in the ground? And they do stuff for you, like fightin’ or castin’ spells. Normally, you can only have one of these things at a time, which seems kinda stingy if you ask me. Like havin’ only one egg for breakfast – won’t fill ya up.
But then there’s this “Multiple Totems Support” thingy. Sounds like a helper, ya know? Like a good neighbor who lends you a cup of sugar. This helper lets you plop down more totems. Instead of one lonely stick, you get two, maybe even more! It’s like havin’ a whole bunch of helpers doin’ your work for ya. Imagine that! More hands makin’ light work, just like when we used to have corn huskin’ bees back in the day.
- More Totems, More Help: That’s what this helper does. Lets you have more totems than usual.
- But…Less Oomph: Here’s the catch, though. Each of them totems ain’t as strong as they would be if you only had one. It’s like spreadin’ butter too thin on a big ol’ biscuit. Still tasty, but not as rich.
Now, they say this “Multiple Totems Support” is good for somethin’ called “wither stacking.” Sounds like a chore to me, like stackin’ hay bales. But apparently, it’s important for fightin’ big, nasty bosses. You put down a bunch of totems, and they do their thing, makin’ the boss weaker, like tenderizin’ a tough piece of meat before you cook it.
I heard tell there’s ways to get even *more* totems. Like, with certain shields, or maybe some kinda “keystone,” whatever that is. Sounds like somethin’ you’d find in an old church, not in a fight. But these things, they let you break the rules a bit, get more totems than you’re supposed to. It’s like findin’ an extra egg in the hen house – a nice little bonus.
Some folks say you can only have five totems at most. That’s still a whole lot more than one, ain’t it? It’s like havin’ a whole crew of grandkids helpin’ ya in the garden instead of just one. Makes things go a lot faster, even if each little tyke ain’t pullin’ their weight.
And there’s different kinds of totems too, it seems. Some cast spells, some fight with swords, who knows what else. It’s like havin’ different tools in the shed – a hoe for weedin’, an axe for choppin’ wood, and a shovel for diggin’ up potatoes. You use the right tool for the job, see?
People are always talkin’ about the best ways to use these multiple totems. Some like to use ‘em for castin’ spells, some for attackin’ enemies, and some for supportin’ their other skills. It’s like there’s a million different ways to skin a cat, as they say. Though I never did like that sayin’ much, poor kitty.
So, that’s the gist of it, as best as I can understand it. This “poe multiple totems” thing is all about gettin’ more help, even if that help ain’t quite as strong. It’s about findin’ the right balance, and usin’ your helpers smart. Just like in farmin’, you need to know when to plant, when to water, and when to harvest. And sometimes, you just need a whole bunch of hands to get the job done.
Remember, now, more totems mean more chances to win, but each one ain’t gonna be as powerful. You gotta find the right mix that works for you. Just like findin’ the right recipe for a good ol’ apple pie – too much sugar and it’s sickly sweet, not enough and it’s bland. Gotta get it just right.
And that’s all I got to say about that. Now, if you’ll excuse me, I gotta go chase them chickens outta the garden again.
Tags: poe, multiple totems, totem builds, support gem, wither stacking, totem limit, path of exile, poe guide
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